CRI 100 Week 3

48 flashcards

Knowledge worker
Any worker relying on specialist training, skills, or knowledge
Knowledge economy
Advanced economy shifting away from manufacturing to high tech skilled work
Bohemian index
Charts concentration of working creatives across metropolitan areas
Commodity
Service, product, good, with monetary value deter,omed by market
Use Value
Commodity benefit (1/3) u
Exchange value
Commodity benefit (1/3) e
Intrinsic Value
Commodity benefit (1/3) i
Cultural industries
Pre-creative industries industrial distribution of cultural goods
Government cuts to spending
Factor of creative industry development (1/3) s
Transition to post-industrial economy
Factor of creative industry development (1/3) e
DCMS
UK's Department for Digital Culture, Media, and Sport
2.1
Creative Industries generates _% of worlds gross domestic product
Israel, Romania, Spain
Countries with high exports of creative services
UAE, Indonesia, Vietnam
Countries with high exports of creative goods
Rational Myth
Utopian principles sparking collective action
Human Creativity
Feature of creative industries (1/3) h
Carry meaning
Feature of creative industries (1/3) c
Contains Intellectual property
Feature of creative industries (1/3) i
IPR
Intellectual Property Rights
Copyright
Legal right to produce or sell copies of intellectual property
Copyright period
Creation to 50-70 years after creators deatth
Automatic right
No need to apply for right - applies to copyright only
Patents
Legal protection for invention with industrial application
Patent period
Up to 20 years
Trademark
Organizations identifiers (ex. logo)
Design
Protection for appearance of product ex. coke bottle
Total merchandising
One product advertising another (ex. Toy advertising Disney World)
Platforn
Technology or system enabling other technologies or systems to work
Value
Understanding culture (1/4) v
Practices
Understanding culture (1/4) p
Resources
Understanding culture (1/4) r
Labour
Understanding culture (1/4) l
Media Convergence
Products spread across platforms
Production chain
Creation, production, distribution, consumption - more than 1 contributor
Economic Data
Studying Creative Industries Strategy (1/3) e
GVA
Gross Value Added
Creative Industries Markets
Studying Creative Industries Strategy (1/3) m
Social Network Markets
Have inherently social function, relies on word of mouth, taste, popularity
Coolhunting
1990s specialism of following trends of teenagers and youth consumers
Creative Labour
Studying Creative Industries Strategy (1/3) l
Precarity
When workers take business risks and responsibilities that would otherwise be taken by employer
Moral economy
Social and political values may be just as or more important than economic values in some creative work
Tony Blair Government
Factor of creative industry development (1/3) t
Tony Blair
UK PM from 1997
Tony Blair
Development of DCMS
Cool Britannia
First intentional attempt at branind nation as creative nation
Risk, optimizing ROI
Reason for lack of originality in creations in the 21st century
Spec work
small amount of free work done to attract potential client